Apple
GPUIntegrated (APU)Released Sep 20, 2024

Apple A18 GPU (5-core)

64-bit · 640 cores

The 5-core GPU of the A18, used in the iPhone 16 and iPhone 16 Plus. It carries over the hardware ray tracing, mesh shading and Dynamic Caching introduced with the A17 Pro, and Apple rates it up to 40% faster than the A16 Bionic GPU, or equal performance at 35% lower power. The iPhone 16e uses a binned A18 with a 4-core GPU.

General

Manufacturer
Apple
Model
A18 GPU (5-core)
Segment
Integrated (APU)
GPU chip
Apple A18
Architecture
Apple GPU (Family 9)
Release date
Sep 20, 2024

Memory

Memory size
—
Memory type
LPDDR5X (unified)
Bus width
64-bit
Bandwidth
—
Memory clock
—

Clocks & silicon

GPU clock
—
Boost clock
—
Shader units
640 ALUs (5 cores)
Tensor / AI cores
—
RT cores
5
Transistors
15.2 billion
Technology (nm)
3 nm
TSMC N3E
TDP / TBP
—

Interface & APIs

Bus interface
Integrated (on-die)
SLI / multi-GPU
None
DirectX
N/A (iOS / iPadOS)
OpenGL
ES 3.0 (deprecated)
Vulkan
via MoltenVK
Other APIs
Metal 4, hardware ray tracing, mesh shading, Dynamic Caching

AI support

Precisions
FP8FP16BF16INT8INT4TF32FP64
AI accelerator
16-core Neural Engine (35 TOPS, SoC)
Peak AI TOPS
35 TOPS
Notes
The GPU supports FP16, BF16 and INT8 compute through Metal and has hardware-accelerated ray tracing. The 16-core Neural Engine (35 TOPS) is a separate SoC block.
All Apple GPUs →

Integrated (APU) gpus from Apple announced around the same time as the Apple A18 GPU (5-core). Add any of them to your compare list to see the specs side by side.