AMD
GPUIntegrated (APU)Released Nov 10, 2020

AMD Xbox Series X GPU

320-bit · 3,328 cores

The Xbox Series X GPU is the graphics half of the semi-custom AMD processor in Microsoft's flagship ninth-generation console, released in November 2020. Of the 56 RDNA 2 compute units on the die, 52 are enabled and run at a fixed 1.825 GHz for 12.15 TFLOPS, a deliberately conservative clock that Microsoft chose so every console behaves identically regardless of temperature. It was one of the first shipping designs with hardware ray tracing, mesh shaders and variable rate shading, and it draws on 16 GB of GDDR6 split into a 10 GB pool at 560 GB/s for games and a 6 GB pool at 336 GB/s.

General

Manufacturer
AMD
Model
Xbox Series X GPU
Segment
Integrated (APU)
GPU chip
Anaconda (Scarlett)
Architecture
RDNA 2
Release date
Nov 10, 2020

Memory

Memory size
16 GB
Memory type
GDDR6
Bus width
320-bit
Bandwidth
560 GB/s
Memory clock
1,750 MHz

Clocks & silicon

GPU clock
1,825 MHz
Boost clock
—
Shader units
3,328 Stream Processors (52 CU)
Tensor / AI cores
—
RT cores
52
Transistors
—
Technology (nm)
7 nm
TSMC N7
TDP / TBP
—

Interface & APIs

Bus interface
Integrated (on-die)
SLI / multi-GPU
—
DirectX
12 Ultimate (12_2)
OpenGL
—
Vulkan
—
Other APIs
Xbox Direct3D 12.X

AI support

Precisions
FP8FP16BF16INT8INT4TF32FP64
AI accelerator
None (RDNA 2 packed math / DP4a integer dot product)
Peak AI TOPS
49 TOPS
Notes
RDNA 2 has no dedicated matrix or AI accelerator. Microsoft rates the GPU at 49 TOPS for INT8 and 97 TOPS for INT4 using the compute units' dot-product instructions, and packed FP16 runs at twice the FP32 rate. There is no BF16, TF32 or FP8 support.
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Integrated (APU) gpus from AMD announced around the same time as the AMD Xbox Series X GPU. Add any of them to your compare list to see the specs side by side.